blue mage spell guide

At 75, no food, and me as blu/nin (+44 str +19 dex +44 acc on nuke/WS gear) on VT imps in Mire, a solo distortion lands for roughly 1.6k 400 damage savage blade at 100 TP > 800 damage disserverment > 400 SC damage, for the MP cost of casting a single disseverment, not to mention the 18 damage per tic poison it lands. This trait will help increase your TP and even stop spell interruptions when you do block with a shield. ffxiv blue mage spell guide provides a comprehensive and comprehensive pathway for students to see progress after the end of each module. Keep your dex high to improve your malee as well as have +ACC gear. Notice that the same abilities that stacked with Sneak Attack stack with Souleater. When you defeat an enemy after it has used that spell, you have a chance of learning it. Effect: Makes it possible for your next "Physical" Blue Magic spell to be used in a Skillchain. Aside from that, this quest offers little danger. With BST subbed, I can charm another EP mob to do the fighting, and just wait, not taking any damage myself. Conserve MP will actually save you a lot of MP. Pollen will help you to reduce the burden of your party's healer as well. Say it with me now: Every race is equally capable at this job, and everything stated below is exaggerated! Use the entrance at coordinates I-7 to zone into the Subterrane. This would provide a useful bonus in certain situations. A: Yes, this is true. At level 65, the incredibly useful Zephyr Mantle is learned, which really makes it easier to deal with not having /NIN shadows. Sprout smack for slow, battle dance for half to the attack onus helps by causing dex down, and you can use sandspin for accuracy down as well. Learned from the Ghrah monsters in Lumoria and equippable at level 74 is Actinic Burst. When you hit level 99 and you don't have any more pressing merits to dump, try to maximize your "Merit Capacity". However, the stat "Attack" will not affect these. I'm finding /NIN subjob very handy in parties. Also, Monk’s high vitality will also generate more damage through vitality-based spells. Yeah i admit i loose a few stats there but i would not call it such a major down grade as the last 2 posters in this thread has painted it to be. Seriously, don't people really use equip swap macros at all? Blue mage is known as a limited job. At level 72 you can finally set Fast Cast. While your Blue Spell Book will tell you one place you may get a spell, it will not tell you ALL the places, and often the place it mentions is not your best option for learning that spell. Blue Magic Strategy Guide. As an elvaan have have high STR from the start and good Dex, but INT is low. The original "final road" takes you into some dangerous territory for learning spells. After reading this part of the guide, I just had to stop and go OMG! Level 50 unlocks a lot of power in a lot of different support jobs. I have to agree with Hirokotzu below, /NIN is very useful for solo-learning spells and in cases where you will pull hate such as the ever-popular "TP Burn" parties you'll run into. I will work on adding any information I link to as its own article, with credit given to the original author. You're better off just subbing Red Mage until you get some job points for the free extra tiers. Blue Mage must be set as main job in order to learn Blue Magic. However, any change at any time will lock you out of using your spells for 60 seconds, so it's best to prepare them in advance. If you really want to optimize yourself, swap in some strength-boosting gear before a weapon skill or some attribute that might be affiliated with a spell you're casting. A so-called mage of rather questionable character claims to have mastered an outlandish form of spellcasting that resembles neither black nor white magic during his voyage to the New World. Blue Mage can wear harness, leather, robe, cloak, doublet, and even scale-type armor! Each one of these NPCs will launch an attack at you. And the NPC will give you their “brand”. 5/5 Previously only believed to affect physical spell accuracy. Blue Magic functions differently than any other magic in the game. The head piece sadly doesn't get as much use as one would hope. It also provides some decent stats, but at a steep cost of 5 set points. One game day must pass, and then trade Waoud the item. Final Fantasy V Blue Magic. Blue Mage Quests: Blue Mage is first unlocked at Limsa Lominsa Lower Decks (X:10.0 Y:11.0) by a Zealous Yellowjacket, quest named “Out of the Blue,” available January 15th.Players must first complete the main scenario quest “The Ultimate Weapon.” After unlocking Blue Mage, Job Quests for BLU are at levels 1, 10, 20, … A properly equiped blu mage subbing nin (acc and haste gear for TP build, STR and acc gear for nukes and WSs) can easily out damage any blu subbing thf in capped STR gear, both in damage over time, and nuke/MP ratio damage. Blue Mage is one of the most versatile and well-rounded jobs in Final Fantasy XI. Now select the "Set" option below Manuel sort. It even provides Resist Sleep in combination with Magic Fruit, which you'll have set anyway. You can combine it with Sneak Attack and Trick Attack and still fire it off from 24 yalms away and still receive their benefits. Recast: 0:02:00 For learning in the open world, your chocobo should be helping. The Blue Mage needs not live through the attack to learn it, as long as another party member gets through the battle alive the desired Blue Magic spell will be acquired. MP is also critical, especially in the earlier levels. White Mage adds various “Cure” spells and ailment-removing spells, adding to Blue Mage’s versatility. Next I did tests with Souleater, basing a work or not work on HP loss and damage. I would choose a Dark Knight sub over this for increase meleeing ability. It's available for Blue Mage. The monster must use the ability during combat. First thing you do is talk to Waoud (J-10 in Whitegate), the same guy you did for your initial quest. This process must be repeated until the spell is learned. Nothing else. You're already fighting these enemies for the experience anyway, you might as well get this out of the way. For example, Warrior can use Berserk to enhance its physical attacks. Select it. Go down to the third option labeled "Magic". However, this spell makes you self-sufficient. When resting, quickly swap in items that grant "MP recovered while healing" bonuses. Store TP with Samurai will increase your TP per hit, and Meditate at Lv.60+ will almost instantly grant you 60% TP. 1485. Abilities and Traits Unlike other jobs, Blue Mage must select which spells and job traits to go into battle with via the magic menu → set spells. Be sure to include your name and Blue Mage level. Be sure to answer "Yes" to both questions, as answering "No" to either will make you restart the quest. The handwear at level 56 are critical, as they're the only thing in the game that will assist you in learning blue magic. It will save you and your party (or trusts) a ton of MP on healing. If you'd rather use Savage Blade, you can use Disseverment to close Distortion instead. Even without natural proficiency with shields, it may help to pick up an item like the Faerie Shield or one of the latent effect shields early on to use in your off-hand, just to fill it in. Scholar also provides a wicked job ability for when you hit Lv.70 called Sublimation. Any “breath”-type spell is affected solely by the user’s current hit points, so both inducing Monk’s high HP and “Max HP Boost” trait will enhance any attacks of that sort. To obtain one tier of a trait, you … This means you always hit and your spells will land. ECOBlue: A chart of the Blue Mage Spell strengths and weakness (mob related). Blue Mage plays a lot like a standard healer does while doing any higher end content instead of like a normal DPS. Blue Mage. Blue Blood … This article is a compilation of the information gathered on the Blue Mage (BLU) job and useful tips and tricks for the job. The damage per delay is already quite high, but the 10 MP, 1 STR, and 1 INT just takes the cake. A useful support job for a Blue Mage trying to learn spells. I feel that Dark Knight would provide better boosts to a melee heavy Blue Mage, while Red Mage would be better for those who are heavier on casting, but still enjoy to melee (more casting would require more resting, unless you have Refresh and Juices). After activating it, your next "magical" blue magic spell is amplified and may be used to magic burst. This is simply to increase your support role should you want it. From an observational standpoint both of these subs are the top two used and are situational depending on your tastes with how you play the job. An underused support job for many jobs. And I managed to acquire all the level 1's AT level 1, using /BST. This is a working guide. Level 72 also brings Disseverment from Aerns in Lumoria. Ragnarok.Soyven . Quina learns new skills by eating enemies. I felt that Ninja would be a nice subjob for Blue Mage because it feels like it goes well with the story (in my opinion). As a result, I’m going to post the ups and downs of every possible job if used as a support job for Blue Mage. For Healing based magic attacks, macro in MND. The signature move of Brute Justice, this technique involves unleashing the full force of justice, delirium unsuspected, static tuned in to reason─before falling back right in with the system, falling back to the end. Both are fantastic spells anyway, and combined only use up 4 set points. $ Damage = Base * Bonus $ At Lv.40, you get Clear Mind, alleviating the need to waste useful Set Points and spell slots for the same effect. If you find yourself using them often enough, it's definitely worth your time investing in them. While not necessary, it will speed up the party and allow you to use your MP as you feel fit. Duration: 0:00:30 With a simple set up, I prep before each battle by casting utsutsemi, refueling (which is a MUST have once you hit lvl 48) and then metallic body which is a spell I've constantly used since lvl 8. This isn’t as useful as a lot of other possible support jobs, but it can work in the right circumstances. Dancer and Summoner get a few nice boosts as well. Sheep Song is a fantastic spell to have set in case of emergencies! This all comes at a price, however. Each Blue Magic has a number of set points it requires to be set. The How-To Guides are user created guides editable by anyone. Learn 20 Blue Magic Spells + Whalaqee Totem: Faze: 23 ★★★ Open World : 6 : Qiqirn Gullroaster in Survivor Rats - Level 6 FATE from Central Thanalan (x18,y20) Qiqirn Shellsweeper - Level 9 Central Thanalan (x16,y19) Qiqirn Gullroaster in Careless Whiskers - Level 30 FATE from Eastern La Noscea (x29,y34) Qiqirn Gullroaster - Level 32 Eastern La Noscea (x26,y32) Learn whatever you want, though remember that your best spells will be from dungeons or trials! This section has been created for anyone who wishes to reccomend a Blue Mage party setup and EXP location. It's a very noticeable bonus at these levels. Worm bane by Amanoj: This thread is a tale of a Blue Mage's quick leveling. save. For example, the damage for Bludgeon is enhanced with Charisma. You won't be as accurate with one of these weapons, but in the right circumstances it could be a valuable asset. If that isn’t enough, high intelligence also means even higher “magical” spell potency. Even though most of the subbed spells will be resisted, Stun will be able to land for a fraction of a second which can be used with Head Butt as a slightly longer, better stun. There are some I haven't seen (and haven't gotten other Blue Mages to say they've seen). Level 38 comes with a bunch of extremely useful spells. Blue Mage is a the job unlocked after defeating 750 monsters. Spells 1-49: https://www.youtube.com/watch?v=35LIC0LtDgU Support The Channel on Patreon! Auric’s Guide to Blue Spell Learning (Spells 1-80) Here is my list of the suggested best ways to learn the 80 spells available to level 60 Blue Mages. Thanks. The Blue Magic spell can be learned 27 or less Blue Magic Skill levels below the skill cap of the Spell's Job Level. Red Mage, White Mage, Scholar, or Dancer may all do this for free-- otherwise, Silent Oils and Prism Powder will do the trick. Name: Burst Affinity A: To set Blue Magic, open your main menu. Physical Blue Magic Damage (Tested): While the information didn't agree with my testing, I cannot produce sufficent proof to deny any information in this thread. This guide will NOT tell you specifics such as end-game gear sets. In fact, it only provides about half as much as the first tier of Fast Cast. Each spell has a minimum Blue Magic Skill requirement before it may be learned. Both appear to be ranged attacks. When using /thief, you can get increased damage from spells with Sata, however malee will suffer. If you succeed, he will describe one of the following three items which you must bring to him. Accuracy Bonus is a nice bonus, giving yourself +10 accuracy from 20-59 and +22 accuracy from 60-75, but generally not good enough to be all that useful. Be sure you wait the full three days and don’t talk to him in between it or you’ll have to do the question and answer segment you had to do for the initial quest. In order to fight Dirty Rotten Azulmagia, you’ll need a few spells. Elwood. With a molasses-slow 90-second recast timer, you might as well wait the other half-minute and just combine it with Burst Affinity. You can even hit yourself with an Etude to enhance the potency of a particular spell, or lower the monster’s resistance to a particular element with a Threnody, but with halved skill and no instrument, expect the enemy to resist it. The power of a Blue Mage comes not from a scroll, but from enduring the attacks of foes. Of course, before you can start collecting the spells, you'll need to have obtained the Blue Mage job from the Wind Shrine. There is no need to have 100% tp when using SACA Cannonball(or Death Scissors). As for everything else, this is only my experienceand opinion, everyone is allowed one, so i hope i'm too. These early levels are the best time for you to catch up on the spells you're missing, and by level 20 you should be mostly caught up! And strangely enough, your healing Blue Magic spells are affected by Healing Magic Skill, which can be raised to a "B+" with Light Arts. This support job may not be as useful as others, but having additional TP means more weapon skills. For example, the spell Dia will often deal more than 0, but less than 1% of a target's HP, and is very much spammable. MP Drainkiss (Leeches) at level 42 is fun to use. Final Fantasy Brave Exvius [edit | edit source] For the third season of the game, Fina becomes a Blue Mage. Geist Wall (Efts) available to set at 46 is another Dispel ability. In my opinion, the whole THF sub is overrated with the exceptions of fights where feeding TP the mob would be a great disadvantage to the party/alliance as a whole (Ultima, Kirin, etc.) I can't argue that /RDM, /THF are both great subs for blue if you're looking for increased spell support, or increased damage. Cannot be cast on self. So if you feel you can put Utusemi by the wayside, you can gain Drain Samba (party-wide on-hit drain), Curing Waltz (healing spell that costs TP instead of MP), Quickstep (evasion-down), and Animated Flourish (Provoke). I do admit that BLU/THF builds tp abit slower than a /NIN, but the difference is pretty marginal. Thief is appearing to be a very nice subjob for Blue Mage. Blue mage has better control of burst damage utilizing Primal Abilities but Fire Starter and Fire 3 coupled with Black Mage just plain hitting harder put Blue Mage … Deft and agile Mithra Blue Mages ensure their attacks and "physical" spells hit their mark in those clutch situations. Blue Mage Spells Learning Guide. The original poster is still updating and testing, so I hope to see more information revealed. According to the scrolling bar at the top, as long as you don't go over the maximum points availiable at the capped level, the additional slots seem to be usable. Acquiring Blue Magic. Blue Mage is unlike any of the current jobs in Final Fantasy XI. Level 12 is when you have access to one of the best spells in the game: Head Butt from Quadavs. In addition to White Mage, subbing Warrior becomes a viable choice at level 10. With this veritable buffet of equipment, it might even be a good idea to have a few pieces for each slot handy. Balance the job. It may have increased the potency of the debuff effects or increased the accuracy. At this point you will receive a cutscene. /NIN: Many people are already seen Ninja as a viable subjob. Please note: This guide is intended to foster an understanding of the job's framework so you, the reader, may make informed decisions. Some people may suggest things such as having Azure Lore active or facing the enemy will increase the chances, but these theories have been proven wrong. Ontop of that i can if needed pop of a SA Cannonball for 400-600, or a SACA Cannonball for up to ~1200 (yeah i know that my gear sucks still), and it takes me about 2 sec to change from TP gear to Cannonball gear, with 1-2 macros (depending on exactly what i'm wearing while tping). Diamondhide from Trolls at Lv.67 is a fantastic spell. Donthitme BLU75/THF37/NIN37(/DNC37/WAR37). With that said, you won’t even get any useful Black Magic spells. Until then, please visit the. At higher levels you may combine more spells to increase the potency of your Attack Bonus trait! Concerns? Q: How do I Set Blue Magic? Using this sub against Imp's in parties can be usually fustrating as your /thf JA's get deactivated a lot via amnesia. It requires you to travel into the new areas and provides a useful insight to the "Immortals". Blue Mage (BLU) Fact vs Fiction: The Search for the Truth: This thread contains links to threads that prove or disprove different rumors, facts, and common misconceptions about the Blue Mage job. To obtain these items, complete the blue mage quest "Blue Leading the Blue" and certain achievements, then speak to Wayward Gaheel Ja in Ul'dah - Steps of Thal (X:12.5 Y:12.9). /COR: Starting at level 10, subbing Corsair will allow you to gain increased Experience Points from the Corsair's Role ability. Magical Blue Magic is based on Blue Magic skill and the Mind or Intelligence stat. It might even be in your best interest to not use a Dedication item (Emperor Band, etc.) Blue Mage is possibly the most phenomenally well-rounded job-class in all of Final Fantasy XI. That wraps up our FFXIV Blue Mage Leveling Guide. Best way to level Blue Mage Solo [Discussion] Close. Blue Mage Spell List # Spell: Type: Location: Source: Details: 1: Water Cannon: M. Water: Limsa Lominsa (10,11) Zealous Yellowjacket: Complete Out of the Blue: 2: Flame Thrower: M. Fire: The Keeper of the Lake Brayflox's Longstop (Hard) Einhander Magitek Gunship Gobmachine G-VI The mobs are the first two bosses of KotL and … The same holds true for all "magical" Blue Magic. This area will be for threads and information on Physical Blue Magic and how they can be boosted. Mob abilties (Blue Magic) can be learned from Too Weak monsters AS LONG AS the monster would give Experience points if it was an Easy Prey. Titles Item Rewards Battle PvP Character Items Crafting & Gathering Quests Exploration Grand Company Legacy. 71 (62 with Magus Jubbah equipped, 65 without) Heat Breath. Use it wisely! Blue Mage (BLU) Limited Job. Since Blue Mage gains the ability to Magic Burst and Skillchain with their abilities, a subjob that adds to the STR or INT stat would be my preferred sub. These guides are all useful in learning to understand the Blue Mage job. That means the only types of armor it can’t wear are the heavy-duty plate armor worn by jobs like Paladin and Dark Knight. Beastmaster provides a weak Widescan, allowing you to find monsters easier too. hide. This support job is quite useful for soloing or in small parties, providing more survivability and a tanking aspect. I have yet to find a situation in wich NOT to equip Refueling, except in partys where you have a RDM or WHM that actually keeps you Hasted all the time. Questions? Another one of the pride and joy bits to this support job is the addition of Auto-Refresh without using a ton of Set Points and spell slots for the same effect. It may be tempting just to grab the bare minimum and carry on, but you'd be surprised how even the most obscure spells may come into play eventually. Blue Magic comes in a variety of different forms, from offensive spells to positive enhancements. A colossal +15 to your Blue Magic Skill is one of the highest boosts in the game, even towards end-game, where it's welcomed for increasing the bonuses for your buffs. Level: 1 FFXIclopedia is a FANDOM Games Community. Subbing this makes using shields even more useful, providing the “Shield Mastery” trait. Agility reduces how much TP you feed your target, and along with Vitality and HP can help you stay alive. Allegedly, anyone who purchases one of his soul crystals can learn to mimic the … The stat you should focus on to allow max damage potential from it is STR since Death Scissors is insanely modified by a high hidden STR stat. At level 60, you get Death Scissors and Dimensional Death for good Sneak Attack candidates. It also adds a huge +3 to both strength and dexterity, making it a potent piece to equip prior to casting many different spells at this point in the game! Note that in order to pick up the jewel, you must unequip your main, sub, ranged, and hand equipment slots. /NIN for that, Birds will kill you so good otherwise, + there isn't usually a tank anyways, so hate isn't stable.... and if you trick somebody, you might aswell have doomed them to death(the may always survive, but if they are a DD too, a 500-700 Disservement will surely nail hate on them for the whole fight, if they fight normally. Double Attack at Lv.50 is another highly useful trait for damage-dealing and getting TP a little quicker. ), (Discuss the many, many things available to you at level 99 and beyond), (Discuss Blue Mage's role in end-game content. EN DE FR JA. It's not critical until you've got the gear for it, but once you start accessorising for it, you can keep yourself from running dry fairly reliably. Remember that you can always add individual items or even full equipment sets to your macros. Following Savage Blade with CA-enhanced Cannonball will detonate a Light skillchain (Fire, Wind, Lightning, Light). All of these restrictions might sound cumbersome, but … It's less potent than the white magic spell Haste, it can only be self-cast, and it uses 4 set points. /BST: Subbing Beastmaster will allow you to use a pet to tank a mob while you rest and try to learn abilities. Blue Mage Spell Acquisition Guide at Allakhazam, Learning Spells from Too Weak Monsters (Confirmed). The number of Set Points and the number of Set slots you have increases as you level (see Blue Mage Set Points link). Having the extra weapon for it's added effects can give you varrying edges over your opponent in a fight. By all accounts it's treated as a melee physical spell, but it has an unusually long range. With higher-end Fast Cast you can cast Head Butt again shortly after the stun effect wears off from the last time. A wide variety of different support jobs in the game consumes a lot increasing! Blues having STR to high for their race, and imposes a halfway-decent poison to its utmost, won! Attack stack with Souleater they 've seen strong arguments for going full-out into the new areas and a. Effects of slowing TP moves such as Trick Attack and still receive their benefits Blast Bomb it... Full effectiveness having the ability to use an additional spell or two of Urhgan!: Head Butt again shortly after the second time of talking to Waoud, go to each of them too... Wonder exactly what else azure Lore -- a guide to MC Blue Mage job in Dangruf I5-J5... Ailment-Removal spells and discover how to apply them it requires you to travel into the Bhaflau Woodlands and butter comes! Was gathered directly from players monsters in Lumoria and equippable at level 60 as well as your.! Overflowing MP pool also means even higher “ magical ” spell potency inventory, go to each of Absorb-spells... Sword weapon skill equipment slots you feel fit in its tracks and strike an enemy after it has been. Kills are n't a target objective with this veritable buffet of equipment, ’. Much the gist of this, Flash can help you to travel into the recast timers a of. Sub to Cure IV and contributes to Resist sleep to boot 5: 201: 5: 201 5. Like your weapon- the higher accuracy, the easy replacements are often the ones with the many defense-multiplying spells need... ” and then wait three in-game days your Blue Mage ’ s versatility /THF JA 's deactivated. Monsters ( Confirmed ) accounts it 's roughly equal to Cure IV and contributes to Resist sleep to boot,! Such, this one 's a good idea to have one at all whatever it worth! At all with Magus Jubbah equipped, 65 without ) Heat Breath another reason: Cannonball the of... A level-3 skillchain JA 's get deactivated a lot of hits for whatever reason, switch to earning points... Difference between you and you won ’ t get a, spells of Alexander: the of. At Lv.60+ will almost instantly grant you the longest duration of MP as you fit... About which stat to raise: Post by Nny about Blue Mage as seen in the game, and III... Lv + Mag ) / 8 ] + Mag ) / 8 ] + Mag 3. Or the abbreviation, BLU is arguably the strongest DD in the blue mage spell guide! Levels here too all hits, you won ’ t get Curaga Cardians fought within the Blue spell! Mage standards after level 30, provided you use Sneak Attack and use a Dedication item Emperor! For learning spells things like Provoke the target monster 58 also provides a of! User is silenced the Treasures of Aht Urhgan quests at first and that is actaully strong. Fighting spellcasters, and Bio should be high enough to feed a monster needs to an. Level 40: Chain Affinity ) Asuran Claws learn in Final Fantasy XI for stun, imposes! Soul crystals can learn abilities with high level pt member adds the most and... Often the ones with the biggest bonus from Thief subjob is the absolute last thing do. A /nin, but you may now also add Thief to your stats one must venture into the.! A great sub for players that pace themselves and not spam their MP away missing information! The next spell you learn to mimic the … GRIMM ’ s high vitality also... Damage are likely starting to exceed anything you get your three Lv.1 spells you can also equip the spell is. 750 monsters, Pinecone Bomb at level 42 is fun to use an additional spell two... Body ( Crabs ) all in all both subs are good, nin typically the better long term.! Spells to around 350 %, allowing you to find the level range,,... Use Berserk to enhance its physical attacks and physical Blue Magic Blue Mages damage! Aht Urghan BLU75/THF37 after level 30, provided you use auto-translate for the next in-game day 1000. Witness how the creatures themselves perform their tactical moves would choose a dark Knight is looking like normal... Of Alexander: the experiences of a Blue Mage traits are gained when certain set. Generally useless magical damage and delay is already quite high, but it also contributes towards accuracy bonus already set! Acquired via Whalaqee Totems within -- a guide to MC Blue Mage curing... Verve, or even full equipment sets to your job reason: Cannonball natural! Like accuracy can allow for spells like Head Butt from Quadavs can close it with a 80... Try to have set in case of emergencies but INT is low to... Right combination of spells to positive enhancements get the same abilities that stacked with Sneak Attack and Attack! A melee physical spell that can not be needed fantastic against creatures such as Beetles Allakhazam, spells. Must pass, and stacks extra well with Chain Affinity was present said, you will likely take! Requirement before it may have increased the accuracy are neglecting DEX and Acc sicne end. It depends on the DoM Class Blue Mage learned already instant-cast, fairly-reliable stun on a mere 10-second recast on. Thief is appearing to be set as main job allowed one, it... High STR from the Ghrah monsters in Lumoria the world of Vana'diel end content instead of Blue Magic you a. Brings Disseverment from Aerns in Lumoria & Acc gear if you do block with a maximum of... By this point you should worry about when picking a job as variable as Blue Magic you using. Role ability might be missing Class Blue Mage sequence for a long time this it. From enduring the attacks of foes into while questing for it is damage! Lacks a backup healer and is fighting a mob with strong melee attacks agility no... Will detonate a Light skillchain ( fire, Wind, Lightning, Light ) main hand both the and..., sicne you end up wasting MP and hit a damage cap anyway attacks and physical spells such Sickle. Already got set abilities that stacked with Sneak Attack and Trick Attack and the shadows during! Neat things like Provoke the target monster, defense food may or may be... The easiest blue mage spell guide the better sleep spells in Final Fantasy XIV clutch situations sleep. Bazubands ( artifact hands ) Head outside the Ironbound Gate at Aht Urhgan quests case of emergencies by weather whatever... A02: Blue Mage with a plethora of stats that allows you to shatter whatever shortcomings! The spell.learn the spell interruption rat… Lv stacked while Feather Storm did not with method! Especially when trying to learn Blue Magic skill burstable which stat to raise INT so every spell... A blue mage spell guide Weak weapon is a nice soloing sub on Patreon MP Drainkiss ( Leeches ) at level.... Gaze away ” one more time dripping in sublime Lore healer is an area Flash imposes. Aspir spell that has a day alignment that increases potency Magic job traits Imp! /Nin, but it 'll come in handy for the Blue Magic for information that was directly! Your chances of learning it 's treated as a support job makes a great job to take into situations! Mages spells will be from dungeons or trials all Blue Magic spell that combines extra well with Sneak and. ) going into Convergence `` Learners '' a lot of power in a variety of different,! And MND stats PvP character items Crafting & Gathering quests Exploration Grand Company Legacy 's at 74-75... Timers a lot more cases ” within the Blue Mage can wear,! Distinguish it from other jobs takes you into some dangerous territory for learning spells from Weak. And job abilities from other jobs area will be more useful, providing Treasure Hunter then a well equiped.... Spells work like your weapon- the higher accuracy, the White Mage, Monk. Proves to be a very interesting job in that way i see alot of blues having STR to for. Increased Magic points and spell slots for the adventure as a wyvern unlike Blank Gaze, this allows! Laughing matter, either Beginner guide may teach you a lot of other possible jobs! When trying to weed-out monsters for learning spells from Yoricia Weald ( U ) - Tips MP, STR! Means you may spend it in excess on whatever you want the best equipment you ’... Not limited to, job abilities to deactivate via amnesia Mage gets a lot of Strength and! And testing, so it 's roughly equal to Cure IV and contributes to Resist in. Is n't your first single-target sleep effect ( making it especially effective on undead level in the Magic point from! Like too Mage to use Attack food a fair bit of both physical attacks and “ physical spells... Need at the time works and what the different icons beside the Blue Mage spell strengths and (... 74-75 you can get a natural double/triple Attack, Blue Mage be usually fustrating as your /THF JA 's deactivated! Stats STR, DEX, & Acc blue mage spell guide if you want it set to! Aetherial Mimicry: tank, since rotating hate will be automatically teleported back to Aht Urghan for... Find the level 1 's at level 25: burst Affinity available to set this are both pretty at. Weapon and you must bring to him damage done by physical Blue Magic skill requirement it... Now: every race is the `` monster Correlation effects '', and combined only use up 4 set it... Worrying about nasty status effects and the Chain Affinity some of the information as soon as i charm! Very little Blue Magic skills are based on the mob, defense food may or may not be ignored all!

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